Since the latest message, we updated the game twice! Here's the changelog of what append:
New features:
- New illustrations of Meleyfir in The Dead Forest
- New Story: River of Ashes
- New Covenant: Hunters on Borrowed Time
- New card: The Sacrifice
- New mechanic: some cards are placed randomly to make the story less predictable
- New mechanic: the player can now lose life while exploring
- Added asynchronous multiplayer events
Fixed problems:
- Fixed click areas when exploring
- The covenant trick could not appear in the forest
- Correction on the Putrefaction card in the intro
- Fixed texts on Dead Forest direction
- On some resolutions tips were not displayed correctly
- Fixed a bug when the player displays the menu while a merchant's interface is already displayed
- Some punctuation with a non-breaking space have been fixed in French
- English translations was added in “River of Ashes” story
- Gems are no longer displayed in the rewards screen if there are no gems
- The number of moves when betting in the “Scholars” story has been fixed
Improvements:
- An indicator is now displayed to highlight the player's current position
- Textures have been added on floors
- Added missing artwork on some items
- The title screen was revamped
- The buttons was revamped
- The number of cards to pick for bets was reworked
- Messages have been added during multiplayer events
Improvements from the community:
These improvements were submitted by our players! Thank you everyone for all your feedbacks!
- Putrefaction card readability has been improved
- Modifier names have been added to the interface
- Added modifier tip
- Added feedback when the player uses an item in the menu
- Added messages to cancel an action in progress during fights and to exit the menu
- Addition of a counter of remaining moves to win the bet chosen at the beginning of the story
- All the cards are now removed when the player is lost in the Dead Forest
- Successful bets now give random modifiers