DADIU is the official Danish game development education. It is publicly funded and supported by all large Danish game developers, including IO Interactive (Hitman) and Deadline Games (Total Overdoze). Students come from Danish universities and art schools.
Being from several different universities and art schools from all over Denmark a DADIU production is limited to one month only. While attending this game production we still have all regular exams running at the same time. Many of us are final-year students and once this game hits its deadline we will go back to our final exams and projects.
The game was developed in UNITY engine.
Director:
Troels Cederholm
Game Designer:
Michelle Maria Langkilde
Project Manager:
Adis Palic
Lead Visual Artist:
Simone Cecilie Møller
Lead Audio Designer:
Andreas Arenholt Bindslev
Lead Game Programmer:
Dannie Korsgaard
Game Programmer:
Uni Dahl
Game Programmer:
Pawel Bak
Lead Animator:
Mikkel Aa. Sørensen
Animator:
Ercan Bozdogan
Lead Modeler:
Frederik Bjerre-Poulsen
Modeler:
Martin Holm-Grevy
Visual Artist:
Alexander Kramerov