Welcome folks to the end of July build of Pioneer. Lots of improvements for this month and even a new ship, the AC33. A militarised version of the Venturestar. Have fun exploring! :)
For July 2014. Full changelog.
- New features
- New ship AC33 (Military version of venturestar), and updated meshes
for other ALBR ships, Deneb and Venturestar, and updated textures (#3008)
- Attitude-hold flight modes, accessed from the in-flight F4 menu (#3014)
- NewUI graphics for the cpanel (#3084)
- Economy screen improvements (#3081)
- Add orbital transfer planner to system view (#3079)
- Minor changes and tweaks
- Include the Lua stack top in the debug overlay.
- Don't list lasers under "Equipment" in InfoView, since already listed under forward/read mounts (#3010)
- Minor cpanel widget spacing adjustment (#3094)
- General cleanup (#3086)
- added ship:UseECM() (#3092)
- Life Emergence Respects Stellar Lifespans (#3015)
- Resize scanner (#3093)
- Add hud icons (#3096)
- Fixes
- Fix potential Lua stack overflows when calling Lua methods (#3003)
- Fix Lua stack leaks when triggering Lua UI templates from C++ (#3004, #2996, #2997, #2999, #3000, #3001)
- Fix crash on game start on Mac OS X builds (#2995, #2993)
- Fix hyperrange bug (#3007, #3017)
- Fix invalid orbital plane for lone orbital stations (#3022, #3018, #3026)
- Fix use of fuel when hyperjumping (#3024, #3019, #3028)
- Fix directory enumeration on POSIX systems when built with a PIONEER_DATA_DIR value that contains a trailing slash (#3031, #2545)
- Fix hyperspace details shown in the Sector View (#3037, #3033)
- Fix crash when the player collides with floating cargo (#3043, #3041)
- Fix incorrect usedCargo values (#3036, #3035, #3020, #3044)
- Fix incorrect cargo/free space values on game load (#3052, #3049)
- Fix empty cargo lists (#3044, #3039, #3040)
- Fix crash and skipped updates when firing missiles (#3044, #3038)
- Fix internal tank refuelling from cargo (#3044, #3046)
- Fix cargo scooping so it only works if you have the equipment (#3053, #3045)
- Fix equipment remaining available after buying a new ship (#3052, #3027)
- Fix missing ship total mass limit when adding equipment/cargo (#3052)
- Fix Lua error in some circumstances when using Ship:SetEquip (#3052)
- Fix warning about missing icons/goods/missile_*.png (#3059, #3057)
- Don't attempt to autosave after the player has died (#3060, #3056, #2895)
- Bring back the facility to install a rear laser (#3067, #3064)
- Fix misplaced ECM blast effect (#3087, #3082)
- Fix misplaced text on HUD gauges for fuel, hull temp, etc (#3090, #3088)
- Fix bugs when you completely clear a key binding (#3085, #3083)
- Fix for faulty temperature calculation for multiple systems (#2984)
- Internal Changes
- Internal clean-up to remove unnecessary equipment code (#3058)
As always Linux 32 & 64 Bit builds of Pioneer are also available from here Pioneerspacesim.net