IFV Modes
Instead of the generic "special" IFV turret, we will be offering infantry specific turret models and possibly some new functions.
Gate
Guy with a wrench has updated his Gate model by texturing it!
To read the full blog, click here.
Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
In this weeks Blog, you'll read about updates on the IFV modes, along with a texture update for the Gate!
Posted by Coolrock on
Instead of the generic "special" IFV turret, we will be offering infantry specific turret models and possibly some new functions.
Guy with a wrench has updated his Gate model by texturing it!
To read the full blog, click here.
Russian text written on gate motor is incorect. It should be "подъёмный механизм"("lifting mechanism").
I think it's supposed to say "wrenching" in Bulgarian or something, but I don't know either language so I don't really know.
Yes, it looks like it was translated into Bulgarian. But Bulgaria was not even inside USSR. Why not russian?
Not sure, but it was brought up on the forums too so maybe someone will change it at some point (not sure if it was you that posted it on the forum, the names are different...)
It was me) I'm new at forum, but here I've created account long ago. So, nicknames are different.