Few days ago i finished and uploaded new 1.1 version of the game to Steam! This update is called 'Ghosts of the Future' and contains many sweet changes for the game. I can easily say that this patch is one the biggest updates after game's release in Early Access!
Full 1.1 Changelog:
- Fifth game zone with few additional levels was added
- Pause after player's death was added (on player's requests)
- Game Launcher was updated for improved stability
- Game interface now will properly hide when Zoom is activated (L/LT)
- Now all of the players should be able to obtain Hero achievement properly
- Some graphic elements of the game were updated (for example, sprites of the enemies)
- Game resolution in Zoom Mode (L/LT) was updated
- Fixed graphic bug, when the sword of the player was mirrored while attacking
- Fixed graphic bug with non disappearing effects of projectiles of Shadow and Ancient Golem
- Fixed bug, when bee's sounds were not played after the pause
- Fixed bug, when music of the third boss was playing faster then it should
- Fixed bug, when player can select different menu items while pop up window was active
- Fixed bug with lack of few particle systems when few same objects were on screen
- Fixed rare game bug with possibility to gain "infinite" life
- Balance: Amount of points, which player will gain after Ancien Golem defeat, was reduced from 1500 to 1000
- Balance: Player's magic attack radius was increased from 150 to 170
- Balance: Ancient Golem's health was increased from 1000 to 1200
- Balance: amount of lives was increased by 1 (crystals now give additional lives)
- Unnecessary files were removed
- Russian localization of the game was updated
- Minor changes