I'm a technical and creative developer with a background in programming, art, animation, VFX, live installations, music production and everything in between. I live by the words of Robert A Heinlein: "Specialization is for insects." I work professionally as a designer, educator, web dev, software architect and consultant, with the occasional high-profile assassination to help pass the time. I'm also currently making a commercial video game all by myself. I don't draw distinctions between disciplines; I just learn as much as possible so that I can "do stuff." I'm into AI; emergent gameplay and narrative; semantics; semiotics; procedural generation and all of that good stuff that it's really hard to make a career out of. If you ever see me out, I'll either be sat in the corner exchanging views on Chomsky with a pot plant, or in the centre of the dancefloor befriending complete and probably non-reciprocating strangers.
Sheep. With Homing Mines. Minesheeper is a multiplayer arcade game set in a Dieselpunk universe, that blends tactics with absolute mayhem. Up to 8 players...
action action
Ghostvoid is the registered company name of Darby Costello, a solo developer working on games that surprise and amuse.
solo-developer solo developer
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