The line from the narration “To go forward, you must go back” is hinting to the gameplay’s concept of retrocausality – chapters are not played in chronological order, which allows the player to affect not only the future but also the past of the main character and the world.
We are now in the process of working on our demo which we will probably showcase in the next few months at some gaming expos. We're also working on our crowdfunding campaign, which will hopefully enable us to dedicate our full time to COLUMNAE. Here's a sneak peek at one of the rewards we plan to offer:
Looks good, can't wait to see more.