Welcome!
Due to our intensive preparations for lifting NDA off we have a massive update for you - we have implemented a new weather system and the first part of planned changes in crafting system, we have also performed many important improvements and an optimization process. Moreover, within few days we're going to launch US server! All of your characters will work on both servers. Unfortunately before lifting the NDA off we will be forced to wipe items - however all of characters with their levels and professions levels will be untouched.
There is the full changelog:
v.0.1.3 Pre-Alpha
Gameplay
- Implemented server selection window due to preparations for US server implementation
- Implemented different quality versions of one-handed swords, longswords and one-handed axes (7 per every item)
- Implemented recipes for part of longswords (4 per nation)
- Updated and balanced one-handed axes recipes (4 per nation)
- Balanced longswords and one-handed axes statistics
- Balanced weapons prices
- Redesigned weapon shops assortments
- Redesigned weapons distribution in mobs drop and chests taking into account the quality versions
- Redesigned drop of recipes for metallurgy and smithing materials
- Added displaying of stamina usage modifier in characters statistics
- Added information of inability to gather item from container if it's empty
- Added new pieces of music
- Santa has managed to collect enough money for new reindeers and came back home - one behalf of him we thank you for your help!
Fixes
- Improved mechanism of controller auto-syncing when desynchronization occurs
- Fixed profession leveling above 60 level and after gaining 300 levels in total, also fixed the issue with closing crafter window after gaining new level
- Implemented camera moving without rotating the character when player is gathering resources
- Synchronized sounds of gathering resources with animations
- Fixed bosses spawning and extended the time to their disappearance if they won't be killed by players
Graphics
- Implemented new weather system
- Increased players view range - depending of displaying object 50 to 300%!
- Implemented smooth terrain disappearing in far distances
- Redesigned day and night cycle system
- Improved clouds and fog visuals
- Improved visuals and colors of lights and sky
- Implemented field of view regulation in options
Performance
- Optimized weather system work
- Optimized morning and evening shadows displaying
The terrain looks amazing! Do you get 60fps?
Looks neat!
looks awesome! wish i had the money to join alpha
Absolutely beautiful! This is definitely Skyrim quality!
Keep up the hard work!
$10 usd, is a small fee for this!