Since we’re mostly done with programming, time to highlight some of our smaller and larger mistakes.
We introduce the basic concepts related to our character sprites - which are separate from the character portraits.
An introduction to our fantasy setting and the general worldbuilding work.
We’re introducing our in-game map as well as the website updates.
The first attempt at making weekly devlogs about our fantasy Visual Novel, Tales From Windy Meadow.
December devlog from the developers of Tales From Windy Meadow, fantasy pixel art Visual Novel.
We put on spotlight the work in progress related to the main map of Windy Meadow, the area where our Visual Novel takes place.
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