Oreol
3 members DeveloperOREOL was established 07.07.2013. The main goal of the team is to make an ideal oldschool-like RPG with huge random open-world, NPC life-simulation, exploration...
My name is Béla Tóth, Achie, from Hungary. Finished my studies in a Software Engineering, with my thesis about "Indie game development nowadays". I started pixel art in 2011, and it's still a little hobby of mine. Worked with several teams on modding games, and alone making sprites for several of them (Open Transport Tycoon Deluxe, Counter Strike 2D).
I spend my free time with developing retro feel games, creating pixel art, making devlogs about my projects and experiences from game jams. Sometimes even streaming sneaks into my routine! If you want to play my games, then look me up on itch.io on the link below!
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OREOL was established 07.07.2013. The main goal of the team is to make an ideal oldschool-like RPG with huge random open-world, NPC life-simulation, exploration...
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