Cave Guessers
FamilyCave Guessers is a casual game with 4 different game modes for 2 to 16 players. Pick a prompt and then either describe it using concepts, words, music...
Acureus was founded in 2021 by German Marco Hoffmann and British Liam Sorta after the astonishing success of Marco’s little drawing game, Draw & Guess. Originally created for a group of friends, the game now has convinced more than 2 million players with its doodly style, catchy music and easy-to-grasp game modes. Our enthusiastic team consists of 7 valued members working around the globe, covering US, European and Asian time zones. With their diverse skill sets, each member contributes to the success of this aspiring developing studio and its projects, both current and upcoming. WHAT MOTIVATES US As socially-active gamers we love turning our creativity into games that allow players to have a great time with their friends – or find friends along the way. With a background in Computer Science our hearts beat for technical innovation and non-standard solutions. Even if that means taking the more difficult road. Check out our projects to learn more!
Cave Guessers is a casual game with 4 different game modes for 2 to 16 players. Pick a prompt and then either describe it using concepts, words, music...
Draw & Guess is a casual and creative drawing game for 2-16 people (or 4-16, depending on the game mode)!
Based in Los Angeles. Mark Essen is an independent game designer and artist with ties to both the games industry world at large, and the newly emerging...
Small Czech indie game development studio focusing on dark & unique visuals, smart gameplay and grim atmosphere.
S-GAME was founded in 2011, as the developer of Rainblood and Phantom Blade Series on Mobiles, it has earned the reputation more than an indie studio...
White Diamond Studios is a developer dedicated to creating games that find new ways to tell complex and interesting stories, both procedural and scripted...
SUNNY SIDE UP is a two person indie dev team based in Busan, South Korea. We focus on pixel games. Currently we are developing 'Witch's Nightmare'.