Ulfsire
1 member DeveloperLearning to make things. Come from Warcraft 3 custom maps. Currently using Godot engine. Original spritework and music.
Team Undercurrent met as a group of university students hoping to produce something exciting and original for the recently announced Oculus Rift. We're fascinated by the prospects of virtual reality and want to be one of the first teams in the world to design a game specifically for the technology by pioneering new ideas and development techniques. Our team of incredibly talented artists, animators, musicians, designers and programmers managed to develop this awesome game and we're currently porting it over to the Oculus Rift. We make games for people who love strongly atmospheric games with gameplay and narrative deeply intertwined. Gamers who want to spend time being in really cool worlds and are interested in getting into our signature style. We're aiming to find a niche in building titles for the Oculus Rift and PC audience in offering up an alternate interactive experience for players looking for something deeply immersive.
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Learning to make things. Come from Warcraft 3 custom maps. Currently using Godot engine. Original spritework and music.
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