LKA.it work in the field of computer graphics for over ten years dealing with animation, rendering, and video RealTime applied mainly to: - documentaries - virtual set - video clip - video presentations - architecture - publishing. Particular efforts have always been directed to the formation through the realization of numerous courses, university teaching in Industrial Design, and commitment in conferences, training courses, degree thesis. LKA.it revolves around the figure of its founder Luca Dalcò. With the collaboration of numerous professionals can offer a scalable service in costs and production times, always maintaining a high standard of quality, strong competitiveness and a high elasticity.
After more than two years of development we have finally released our game.
the town of light is now available on steam!
We played many games in 2015, here are our editors choice picks, that brought us joy and deserve recognition.
editors choice - indie of the year 2015
We made through the first part of IndieDB selection and now you can vote us to reach the (Dream) Top5! More updates inside
development updates and ioty top100!
Big update for all of you feauturing: Renèe's Diary (new story content), Perception Neuron (mocap system from noitom), Screenshot (some new ares) and...
renèe's diary, perception neuron, screenshot and release date
It's been a while since our last update on IndieDB! Quick recap of 10 months of development.
are you still there!? 10 months dev recap
The Town of light has been nominated in the "StoryTelling" cathegory of Games Connection Paris 2014, we will attend from 29th to 31th October, can't wait...
the town of light has been selected as games connection finalist! new trailer
2 weeks ago we launched a "survey" asking what do you prefer as a new update, we want to thanks everyone who answered on IndieDb or Twitter, it was the...
new update choosen by you: characters!
We talk about our local-culling system and some solved issues. Many screenshots presents in this update and we let you choose the next one in the comments...
techincal issues and solutions - choose the next update in the comments!
The dividing line between normality and abnormality is not clear. The no man's land is vast. Who governs this land and lays down the rules?
dining hall and considerations
It's been a while since our last update but here we are to show you something new. We started developing of one of the most important elements of gameplay...
medical records and gynocology room
We are working on a new localization system in order to allow the community to help us translate "The Town of Light" in all possible languages!
development goes on: doriden sculpting, new localization system and more!
New areas of the park surrounding the Charcot pavilion and the area of access. We are enhancing our culling system to be able to add more detail without...
new areas of the park
Aesthetic evolution of the game environments through various phases: 1. Assembly of the models, 2. First "aging" intervention and first level of "details...
aesthetic evolution of the game environments
New settings are going to be completed: bathrooms. This setting is especially important, here Renèe’s memories become alive! Asylum’s memories were...
new settings: bathrooms
Now you can support the development of The Town of Light with a donation on our Indiegogo page!The first 100 backers will receive our game at a lower...
new videos, indiegogo campaign and more
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.