An indie game studio developing singleplayer RPG games on Unity. Currently working on The Black Grimoire: Cursebreaker
Full Release Plans - Expanded Outdoor Area & Higher Skill Ceiling.
cursebreaker devblog 16 - full release plans
Summer has come and gone, we're a little behind on many of the features we originally envisaged in our spring roadmap, but we do have a new content update...
cursebreaker early access update 7 - echoes of suffering
Early Access update 6 is now live in time for Steam Summer Sale! Introducing 6 new quests, 2 new villages and lots more...
cursebreaker early access update 6 - the great mudclaw of aurfield
We've decided delaying a bit until pushing our next game update to deliver a slightly larger patch in time for Steam's summer sale event, so we thought...
cursebreaker devblog 14 - sculpting the open world
In today’s update we’ll be sharing our plans for this year’s development on The Black Grimoire: Cursebreaker.
cursebreaker development roadmap for 2023
Devblog 11 - The Black Grimoire: Cursebreaker Early Access Release Plans.
cursebreaker devblog 11
Greetings medieval adventurers and welcome to participate in our updated open playtest which is live now!
cursebreaker dev blog 10 - playtest is now live!
Cursebreaker Dev Blog 9 - Upcoming Playtest, Game Locations & Lore - The next playtest will go live on Friday October 21st!
cursebreaker dev blog 9
We’re implementing player housing into the game and wanted to share a bit about how they function.
cursebreaker devblog 8 - player housing
Cursebreaker Dev Blog 7 - New Gameplay Trailer & Summer Greetings!
cursebreaker dev blog 7
The playtest for Cursebreaker is now live and you can join it by clicking “Request Access”on our Steam Store page.
cursebreaker dev blog 6 - playtest is now live!
March has gone by quicker than we expected and we’re still fixing bugs and making adjustments, but...! We’re making progress and I have news; we’ll...
cursebreaker dev blog 5 - open playtest on april 8th!
Next playtest coming soon, what to expect and what's coming next.
cursebreaker dev blog 4
First playtest feedback, graphics rework and new environments.
cursebreaker dev blog 3
Welcome to a small dev diary post about the quest and dialogue design in The Black Grimoire: Cursebreaker
cursebreaker dev blog 1 – story, quests and dialogue
The Black Grimoire: Cursebreaker is now public and open to wishlists on Steam!
the black grimoire: cursebreaker
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.