S_OGL
MIT licenceCross platform simple 3D game engine based on OpenGL library using PhysX and Shader Model 2.0.
The developers behind S_OGL, a cross platform simple 3D game engine based on OpenGL library using PhysX and Shader Model 2.0.
Cross platform simple 3D game engine based on OpenGL library using PhysX and Shader Model 2.0.
Small Czech indie game development studio focusing on dark & unique visuals, smart gameplay and grim atmosphere.
Chicago based two man game developer who made too much money off their first hit, Organ Trail: Director's Cut. Formed as a group of friends who met in...
Named after the most mathematically horrifying animal, Team Fractal Alligatior is a one person team based in Adelaide, Australia - founded by Matt Trobbiani...
Indie game dev studio based in Portugal currently working on Sketch The Summit.
Madman Theory Games SA” is a result of passion and hard work of an independent team formed at the beginning of 2010. By developing small...