Starbreeze develops computer games on pre-financed assignments from major game publishers. The publisher usually owns the rights to the production and carries the financial risk. If a game does well in the marketplace Starbreeze obtains additional sales-royalties after the pre-finance amount has been covered for the publisher. Starbreeze strives to become one of the most attractive development partners in the industry. This is accomplished by cost efficiency, innovation and, the ability to deliver games with high entertainment value - on time. A leading position in the gaming industry can only be reached by maintaining state-of the art competence in the technological and creative fields. At Starbreeze the in-house game engine is subject to constant evolution. We are also committed to creating an attractive working environment by creating a stimulating and creative environment for our employees.
It's been a long time, here's an overall update about the game's progress, our devlogs playlist, and an update about our social medias !
status of the game and some devlogs !
The only reason that this tutorial is in any coherent form is probably because Methril did an editing job on it. Sorry if I kept repeating myself even...
creating your first map. by shawn "amranx" davison
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