Time, Space and Matter
PuzzleTime, Space and Matter brings a fresh approach in puzzle solving 3D games. Make use of gravity zones to manipulate objects and yourself in dozens of diverse...
I am a one-man studio based in Prague in the Czech Republic.
My first title, Blameless, is a first-person adventure developed in Unity. Inspired by Penumbra series, it targets to be in the thriller genre with the focus on story and puzzle solving.
My rationale for creating this game is the lack of similarly themed games from the first-person perspective.
Time, Space and Matter brings a fresh approach in puzzle solving 3D games. Make use of gravity zones to manipulate objects and yourself in dozens of diverse...
Blameless is a mysterious first-person adventure with primary focus on puzzle solving and short story. The player will appear in a role of an architect...
We are a small group of people who love Unreal Engine. We're currently creating something pretty amazing that has some unique and interesting FPS/RTS...
Our mission is to provide independent developers with tools, knowledge, co-conspirators; everything needed to make great games. We give game makers the...
Fishing Cactus is an independent games developer composed of 20 individuals. Based in Mons, Belgium, the company’s aim is to showcase their originality...
Group for the Developers of Gundam RTS Setting up a group as groups are needed for anyone to edit gundam. May be useful when recruiting later.
We are the developers and maintainers of multiple game creation programs. Including and engine and IDE augmentation of Game Maker called ENIGMA and LateralGM...
A developer and publisher of platformer games including Pixel Devil and the Broken Cartridge.
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