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Time and time again, indie developers have proven their passion projects can stand up against the biggest blockbusters because there are always people out there looking for something new, simple, or forgotten. We've got a million ideas, but by now we've learned it's execution that matters most.

The industry is crowded with publishers prioritizing business over art when there should be more of a balance. Games with a short-term profit focus at the expense of the creators and players will lose the creative human element that spawns well-executed ideas and generates passionate communities that enjoy the game years (or even decades) after release.
We have long-term goals of setting an example for the games industry in terms of how to treat its workers as well as respect its customers. Revenue share for employees and no shareholders detached from the game's development calling the shots. Game mechanics and features intended to delight the players and deliver more than what was promised, not exploit them for as much money as possible. We believe that if we do right by the creative vision, and do right by the people who will eventually enjoy that vision, the money to contribute to something even greater will follow.
Leading by example. Creating an environment people want to be a part of. YotesMark is here to show the world that work can be fun instead of being a draining grind and become further proof that ambitious dreams are worth chasing.

With each released game more excellent than the last, Yotes Games continues to blast upwards to one day stand alongside the great developers that inspired it.

The future isn't always clear, but that's the fun part. This blog chronicles that journey.

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Battle Gem Ponies

Battle Gem Ponies

Role Playing

Command super-powered, shape-shifting ponies in strategic turn-based RPG combat. Embark on a journey to become the best pony trainer in the world and...

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