Half-Life Studio Model Decompiler by Flying With Gauss.
This app is similar to Kratisto's mdldec, but has a little improvements.
Main difference with Kratisto's mdldec:
- supports non-windows platforms.
- detects texrendermods from Sven-Coop's and Paranoia 2 StudioMDL:
- nomips
- chrome
- flatshade
- fullbright
- alpha
- nosmooth
- masked_solid
- twoside
- detects custom activities from external file activities.txt(you can set path to activities.txt via MDLDEC_ACT_PATH environment variable).
Changes in v1.1:
Source code is available on github: Github.com
How i use it on linux?
How any other console application.
Thanks, I'm kinda noob with this system.
Wow this looks cool
Why the stupid program decompile in my destop, not in the flowder were is the decompiler?
Because you had the 'mdldec' folder on your desktop. When you drag and drop a .mdl file onto the .exe, it sends the decompiled .smds, .qc, textures, etc., one folder level up.
It sends to folder where your .mdl file.
On windows all executables must be installed to C:\Program Files.
On *nix all executables must be installed to /usr/bin:usr/local/bin.
And user must not write anything to this directories.
If you didn't know how to use console applications you can read books about DOS and/or UNIX Shell.
the program doesn't even start up