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Xash3D Engine

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Xash3D is a custom Gold Source build from a scratch. Xash3D overcomes obsolete Gold Source engine's limits and provides for you a new quality of gaming experience and modmaking capabilities, for example: higher limits for bsp-models, studiomodels scaling, realistic values of lighting on server side, entity patch technology support, support of additional map types, support of precaching "on the fly", support for using real HD-textures (up to 4096 x 4096 px) for maps, models, sprites and decals in any played mod and many other features...

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  • nerdenstein nerdenstein

    Anyone know a good pack of HD textures and models for Half-Life, Opposing Force and Blue Shift that support Xash3D?

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  • RandyWolfenstein RandyWolfenstein

    Im thanking you devs for making this gold scource for android i wish there is halflife enchanced edition for android lol op

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  • mare4898 mare4898

    Hi, I want to make a complaint about xash3d on android, the developers are lazy and do not want to remove an error that is making cs 1.6 and half life close all the time. Only live mods launchers from half life to android, last update you had on xash3d from Android was on April 1st and never had any more updates. Please remove this bug.

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  • #2Guest Guest

    Theres a Problem That Xash Engine Cannot Use Amx Mod X Mods For Xash Please Port It.

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  • Isuckatnames Isuckatnames

    things i found:

    -when the crowbar swings at nothing it plays 2 animations. i tried it in my half-life 1.1.1.0 install and it doesn't happen there, and when i use the same dlls on xash it does happen.
    furthermore i compiled the hl source code and replaced the dlls and the same happens, in hl 1.1.1.0 no bug, but in xash it still happens, what leads me to believe is a bug on xash

    -there's sound stuttering. its more noticeable when when the tentacles hit the ground on blast pit, and when there's a lot of explosions happening (like during the resonance cascade)
    also, sometimes when too many explosions happens at once some don't play sound (don't know if is because of stuttering)

    -in xash singleplayer player model defaults to gordon.mdl, no player.mdl and if i change it to player it uses the helmet variant, no gordon face

    -"disable dsp effects" is not remembered, it resets when launching the game

    -the scientist that sends you to xen dialogue cuts randomly, files are ok, may be related to sound bug above, it's the only npc i saw with this problem

    -fade in doesn't work propertly, they happen too fast and then show the normal screen again before the load, happens when you're captured in the sp and also when falling to your dead on xen

    -often the console doesn't recognize commands, for example map gives me the error unknown command map. sometimes it works the second time and sometimes i have to close and reopen the console.
    i didn't wrote the command with errors, because i just press backspace until all is gone and write again and still happens

    tfc 1.5:

    -sniper rifle charging doesn't work propertly; holding mouse1 doesn't make the charging anim work propertly and there's no sound when firing

    -the engineer build menu doesn't work, trying to build gives you the error "build is read only", you have to use cmd build in the console for it to work.

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  • philipmkp philipmkp

    Hi, I want to run CS 1.6 using Xash on my Windows PC because it felt so smooth playing it on my phone. I downloaded the latest zip, extracted both zips inside the zip to D:\Counter Strike Xash\ (just a name I came up witb) and moved the cstrike folder from my steam library. In powershell, I ran ./hl.exe -game cstrike and got a client.dll error which I don't get when I run HL. Is there anything I can do? Thanks

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    • Isuckatnames Isuckatnames

      cs 1.6 doesn't work on pc because client.dll is encrypted (valve did it to prevent cheaters), last version that works is 1.3

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      • #3Guest Guest

        wait a minute... how does the FWGS version run it then? i'm willing to run the android app with bluestacks,a but I really want to know.

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      • Isuckatnames Isuckatnames

        someone made a cs 1.6 client for fwgs, but it doesn't work on pc, and from what i've read they don't want to port it because that may put them in problems with valve

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      • philipmkp philipmkp

        r.i.p. does anyone play 1.3?

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