RPG in a Box
CommercialRPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your...
The Dunia Engine is a game engine designed by Kirmaan Aboobaker while working at Crytek. It is based on the CryEngine but was heavily modified by the Ubisoft Montréal development team for use in Far Cry 2. A reworked and modified version of the Dunia Engine is used for James Cameron's Avatar: The Game. Assassin's Creed II and Assassin's Creed: Brotherhood also use Far Cry 2's vegetation technology, though they don't use the Dunia Engine itself (instead opting to run on Anvil). Dunia means "world" or "earth" in Arabic, Farsi, Bengali, Hindi, Urdu, Swahili and Malay languages.
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RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your...
Aztica 6DX is a COM-based 3D Engine for Windows using DirectX. It features outdoor / indoor rendering, collision detection, portal-based visibility system...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
ENIGMA is a free and open source development environment geared towards game development and compiled for maximum speed!
Open source, lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Created by developers, for developers...
Lumix Engine is an open source, MIT licensed, plugin-based, 3D game engine written in C++. Its main advantage is performance and usability. It includes...
CopperCube is an editor for creating 3D games and 3D websites, as windows or Mac OS apps, as Flash or WebGL websites, or Android apps.
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
ezEngine is a free, open source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different...
GameMaker Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record...
New generation of the GameStudio game development suite. A8 brings enet for better network performance, Nvidia Physx for more stable physics and more...
M.U.G.E.N, a 2D fighting game engine, originally released in 1999. M.U.G.E.N is designed to be highly customizable, allowing very fine control over each...