Limon Engine
L-GPLLimon Engine is a Multiplatform, multithread, 3D game engine focusing on FPS games. It is a Free software, and all history starting from commit 0 is on...
Originally built for the Impossible Creatures game, this engine was later heavily modified and used by the Dawn of War games.
The engine you are trying to view is not available on IndieDB. Only engines which have games released on IndieDB are listed. View Impossible Creatures Engine on ModDB.
Continue browsing the engine list, to find the profile you are after.
Limon Engine is a Multiplatform, multithread, 3D game engine focusing on FPS games. It is a Free software, and all history starting from commit 0 is on...
The Doom engine is the game engine that powers the id Software games Doom and Doom II, as well as Raven Software's titles Heretic and Hexen, then finally...
OEngine is a multiplatform C++ engine with an WYSIWIG editor. It's made to be very flexible, and has been used in many internal prototypes, and is currently...
The libGDX project is a cross-platform game development library written in Java, with some JNI code for performance hungry sections. It abstracts away...
ZDoom 2.7.1 (Requires a DOOM, DOOM 2, HERETIC, HEXEN, or STRIFE IWAD) ZDoom is an enhanced port of the official DOOM source code to Win32. As such, it...
The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven...
Originally developed for Company of Heroes by Relic Entertainment, Essence Engine is the game engine that Company of Heroes and Dawn of War II run on.
Fully supports 2D and 3D game developmentï¼›provide everything you need to build, animate, and render your 3D worlds and characters With LayaAir's unique...
RPG in a Box is a tool for easily creating 3D grid-based, voxel-style RPGs and adventure games—everything you will need for building and sharing your...
WOLF RPG Editor is a game construction tool that can create complex role playing games. It is often regarded as being aimed at advanced users, so keep...
A proprietary game engine developed by Pandemic Studios, first used Battlezone II: Combat Commander and later used in several Star Wars games including...
2D Fighter Maker was released by ASCII's successor company, Enterbrain. An update to the original version, FM2K allowed for a greater amount of expansion...