Qfusion is a 3D rendering engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). The project was started and is primarily developed by Victor Luchitz. It was programmed in C for use on all Windows and Unix-based computers. Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to correctly render the entire range of content for Quake III. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features.
Warsow 2.0 is released after a year and half of continuous development and multiple community betas. This version features more than 150 changes and improvements...
Warsow is up on Steam Greenlight, and in this light I'd like to ask you, dear reader, would you play this game if it were available in Steam? If yes...
After 7 years in beta, the game finally hits the 1.0 milestone!
Yeehaa, the moment you’ve all been waiting for is here! After a combined effort of over 16 months of dedicated developing by our amazing team of dedicated...
After much work (and even more planning) we decided to start from scratch and set up a new website based on the excellent WordPress CMS. The new website...
CHO Media releases their latest Warsow Fragmovie 'MEGATECH BODY ID: 501'. Check it out and rate it!
Still no 0.55?! Nope, but we're not slacking here. Here's little peak of couple little new features:
It's been whopping 319 days since Warsow 0.5 release, so time to reveal a bit what we've been doing for last 10 (or so) months! This is not a complete...
2009 has been a fantastic year for modding and indie gaming. With the highest amount of recorded featured releases ever on ModDB it can still go over...
So after posting lots of twitter updates, and getting comments like "update without screenshots... dull" - I had to post some new screenshots :) Development...
August is done and dusted with many big named mods for both Unreal Tournament 3, Half-Life 2 and Fallout 3 coming out, it's easy to say that last month...
Warsow 0.5 is finally released after a long time of hard work and a few release candidates tested by YOU, the community. With version 0.5 Warsow reaches...
After 4 weeks of hard work, it is time to release Warsow 0.42. This latest release contains various bug fixes, changes and new features. The list includes...
3 weeks after the release of 0.4, the Warsow team brings you 0.41; as usual, a build which mostly aims to solve some bugs, with some minor improvements...
After rounding out the best of 2007, we're ready to present the results.
Finally! After 8 months of non-stop coding, mapping, modelling, drawing, fighting, balancing and analyzing, the Warsow team has finally reached yet another...
Small promo clip of Warsow 0.4, showing the new iTDM gametype.
Here's a little update on the side of Warsow development, partly because of the deadline of the MODDB Mod of the Year Awards and our own deadline for...
So... long time no see, we've been busy but have managed to continue working on our game Xperiment and have a few snaps to show off of our latest...
Here it is, after months and months of hard work, and after a long final rush, War§ow 0.3 out.
80,000 votes. 4,000 mods. Over the course of 2 months, gamers from across the globe came together to decide which mods rank as the epitome of what our...
Hello there, Better late then never, a new media release from Xperiment. I just got some media to show to you guys and yet again a track from the CD...
What the hell ? No, we are not dead, far from dead actually, if you want to know what the reason for the rather long news delay was, follow the last couple...
Well Now the Qexpo is over... Time for us to post the news and media on the main page. First of all I got a small movie >>>Download
Vacation has started for most of us... I think. For me It did It wansn't a nice start due to the tragic loss of a dear family member. May he rest...
So we have skinned... Finally I can show you a skinned object. This is something major for me because I rarely see skinned playermodels on the front side...
First off I would like to tell you that the team has been stripped to only 2 members. this because of various reasons. This is also the reason that the...
Long time no update. The bad news are that my notebook is still broken so I am developing on an inferior older notebook (read crap) - Although I am still...
Well hello, This is our second media release I hope you guys like it. This time I have the G36 and a Mac-11, both modelled by FraGGer there might be some...
Well to make it short it's the same bla as always (good/steady progress but busy as hell). Anyway I won't write 2 pages of excuses on why we...
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