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Helm's Deep UDK Work-in-progress. Rescaling and optimizing the wall meshes.
gorgeous :D
Thanks :D Still got a lot of work left on the inner areas though. Everything except the outer walls need to be scaled up and optimized.
You might want to reduce the obvious tiling in the material for the walls.
Other than that a good start!
I was planning to use some vertex painting here and there after I'm done with the level design.