This build adds secondary weapons (pretty basic for now), a difficulty setting (can be changed at any time), and a jump-buffer so platforming feels much better.
-Added jump input buffering to make jump timing less strict when landing and falling off of ledges. This gives a much better feel to platforming.
-Added secondary weapons (dropped by enemy robots)
-Added projectile accuracy/spread to enemy AI script
-Added difficulty setting and re-tuned 'normal' difficulty
-Added effects to make active teleporters more visible/emphasized
-Minor changes to sounds for melee attacks and the jetpack
-Increased ambient lighting and changed some textures to make colors a more vibrant.
-Other various tweaks/fixes