Have you ever came across a situation where your parents are telling you about the hard times they had to face when they were younger? For example, going to school was a big adventure, they had to face a lot of different difficulties, like, swimming across a river, fighting animals and much more, I think you are getting the idea.
INTRODUCTION
Hello everyone, today's article will be about the main character of the game " Zé", how he was made (showing the process) and he is now (finished), hope you like it!
THUMBNAILS
In the thumbnails we approached different types of shapes and sizes for the character
SKETCHES
For the sketches we tried different types of styles, clothes, accessories, etc.
COLOUR STUDIES
For the colour studies we tried some color variations and ended up choosing the blue on at the bottom right
CHARACTER VIEWS
We approached the different views of the character ( 3/4 view, side view, back view, front view )
FINAL ILLUSTRATION
Here is a final illustration of our main character
CONCLUSION
With all this we have finished our character concept and we are now moving on for the animations and implementation of the character in game.
If you have any questions or suggestions regarding our character or other part of the game feel free to comment or contact us on our social media.
This article we will show various ways we are exploring the main character's appearance and personality.
In this devlog, we explore how the environment will look in the game.
In this article we will show you guys an early prototype of our game. We are going to provide you with some GIFs and screenshots, of the first few testings...
In this article we will show you guys a rough idea of how the art of our game will be. We are going to provide you with some moodboards and our final...