A Rogue-like-like First Person Shooter styled after the over-the-top 3d shooters from the mid-1990s.
That shotgun scatter effect is really cool in this dark place.
effects are really good, lighting overall awsome! i hope there will be some cover for the enemys tho as empty rooms seem kinda boring
Enemies won't take cover in the modern sense, but breaking up rooms with features and adding props is our next big project.
>cover for the enemys omg...yes - you need crates! lots and lots of crates.
I cant wait to see a grenade or rocket launcher light up a dark room.
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Yeah, the gif is a little dark. Wanted to show off the cool muzzle-flashes.
That shotgun scatter effect is really cool in this dark place.
effects are really good, lighting overall awsome!
i hope there will be some cover for the enemys tho as empty rooms seem kinda boring
Enemies won't take cover in the modern sense, but breaking up rooms with features and adding props is our next big project.
>cover for the enemys
omg...yes - you need crates! lots and lots of crates.
I cant wait to see a grenade or rocket launcher light up a dark room.