Critical Point: Incursion is a standalone game created with Epic Games' Unreal Development Kit. Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point! In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios! CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc. We differ from the competition by having no unlockables, no RPG's, claymores, tanks, jets or other vehicles. Just PURE infantry combat action!!
As released in our August 2012 news release, we are proud to present our latest level fly through of Seclusion.
More details at: Indiedb.com
Looks stunning, but I think the lighting needs a bit more work.
Maybe ambient occlusion, but nonetheless, looks mighty impressive.
Thats the biggest issue with the UE3, it's lighting is rather ugly at times...
Thanks for the feedback guys, we have drastically improved the lighting and AO since this video was captured a few months ago.
as mjl86 said (the LD) this has been drastically improved and we will aim to show you some pictures of the differences soon
Thanks for the comments, although we were aware of this beforehand, except the video had already been captured over 1 month ago
That building brings memories back from the Chateau Level in the first COD, back then when COD was still great, which is a good thing because I really enjoyed that level! :)