History and myth collide in this first-person immersive RPG where every action matters. Made with Unity for PC. Follow for dev updates and join our journey ⚔
A quickfire roundup of what’s been happening on the project this week.
this week on elegos - choices and chalices
A quickfire roundup of what’s been happening on the project this week.
this week on elegos - combat & paintings & rocks, oh my!
A quickfire roundup of what’s been happening on the project this week.
dev update: this week on elegos
In a conversation with our Creative Director, Annie, we delve into how the art team took another of our key characters from concept to realisation.
inside the art: re-imagining alexander the great
A little insight into the method we use to produce our screenshots.
a quick guide to better screenshots
An introduction to the man history knows as Alexander the Great.
world-building - issue 4: meet alexander
This article will give a brief overview of our recent work implementing interior lighting in Unity HDRP.
let there be (interior) light - unity hdrp
In a conversation with our Creative Director, Annie Grudeva, we delve into how the art team took one of our key characters from concept to realisation.
inside the art: re-imagining olympias
An introduction to the woman behind the throne in Elegos, Olympias.
world building - issue 3: meet olympias
Here's a quick look at the progression of our first-person interactions.
prototyping player interaction
Discover the history of the various race of Mytha that live under the human rule in Elegos, with first-hand accounts that reflect how they were seen and...
world building - issue 2: the history of the mytha
Let's delve into Unity's High Definition Rendering Pipeline (HDRP) and why we decided to utilize this pipeline to develop our debut game Elegos.
realtime environment lighting with unity hdrp
A quick look at how we went from concept to a workable example of modular architecture in Elegos.
how our modular architecture came together
If creating a first-person, narrative-driven RPG wasn’t going to be hard enough as a small indie team, why not make life more difficult for ourselves...
modding & elegos - more than just an afterthought
Learn more about the true power behind the throne of Elegos. Aether makes the world go round.
world building - issue 1: aether
We are Perpetual Games, a new indie game studio based in the UK. Our team of 9, spread across multiple countries and timezones we have been hard at work...
welcome to elegos
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