Light separated from darkness. Elfs came to this world, finding themself alongside a giant tree. Will they succeed in establishing a settlement? What a strange mist surrounds them? Are there any friends or foes in this land? Will Elfs be able to produce buns with jam before dying from hunger?
Manage resources and build various facilities - homes, workshops and bakeries.
Take care of your people's needs - push them to produce food and surround themself with nice things. Beware of the fog!
All important events leave records in story log - keep track of it to see how your story unfolds!
After some feedback we decided to move towards development of a "cozy" game about settlement building. We updated some buildings and related mechanics to emphasize this idea - same happened with tutorial, it's structure changed a little bit.
Work on animations continue - almost all buildings are now ready! Last, but not least current change is earth tiles. Previously they We wanted to make them look more like desolated land. Did we achieve that? Feel free to let us know :)
Full changes list goes like so:
Here's more of how game looks at this point:
...and some gameplay:
We are now getting prepared for the next update: Lanterns and Roads. It should influence overall balance a lot - you'll be able to provide some protection from darkness and plan your settlement more fine-grained! With lanterns it should ne easier to create production lines.
Getting familiar with free demo and cute elfs is possible in steam:
As always, any feedback will be greatly appreciated!
We started development with placeholder UI and buildings - UI is done, now it's time for buildings to get updated!
Long time no news from us. We were busy, but still found time to do some updates... this is a devlog about them.
We've been developing JRGP-battle system offscreen, and in meantime we still try to roll out refinement updates...
Because of small 2-person team, we missed a couple of bugs and subtleties in our tutorial, and now we tackled them 🙂