Snayke
ArcadeA cross-platform action puzzle game inspired by the classic arcade title Snake. Take control of a snake-like creature in an abstract world to consume...
Evasion from Cluster 42, an arcade spaceshooter for 1 or 2 players with 3D GFX and a Background Story. There are lots of different levels in totally different environments.
The games has some unique features:
- Play every level from top down view or view from the side. You'll get a different view and a different experience that way for each level!
- You can decide if enemies appear and behave in a random way or completly linear always the same.- There is also a retro shader if you want the game to look like in the 90s but better
- You can totally change and build your ship your style there are about 30 different ship parts for a unique look and abilities, and extra modules and weapons. You can also rotate your weapons and tell the ship how to use it's energy...
- 1 or 2 players
- There are daily and weekly quests and also trophies
- Beside the story mode with its cutscenes and levels there is an arcade and a space invaders mode.
- UI Languages and subtitles are in english, deutsch, francais, espanol. Spoken language is only english currently, we may add german later (since this is also our native language).
The game will be ready 2023 and is already playable. We target Windows-PC and would like PS5/XBox too if we find a possibility to do so. The game is in development with the latest version of Unity.
Funfacts:the name was Galaxy:Rescue at first, but was too close to an existing name. I wanted to call it "I have to save the GALAXY and all I got is this rusty cockpit" but that was too long :-)
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Early Access version is now available on Steam:
Store.steampowered.com
I created a Steam page which will soon be available. Our game is planned to be published as "Early access" on Steam 31.07.2023
This is the new gameplay and features trailer
We want to publish it very soon as early access.
We will create a new trailer very soon. Until then I uploaded a new teaser with the question: Is it too shiny now or good this way?