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The two armies take turns building and commanding units on a grid-based map. The objective is to defeat the enemy army. There are two ways to defeat an opponent: destroy every one of the opponent's units on the map or capture the opponent's headquarters. The terrain on a map affects unit range of movements and the defense attribute of units stationed in that terrain. Capturing cities and enemy buildings will give the player new fundings at the beginning of each turn, with wich the player can create a variety of new units (soldiers, tanks, planes, ships...) to gain power over his opponent.

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