Gnoblins is a kind of roguelike(-like) strategy game, in 3d. It is basically a dungeon building game featuring a group of minions, called gnoblins. With the help of the gnoblins you will be able to construct your own dungeon, while exploring other parts of the dungeon with a handful of your minions. Description The game is a dungeon building game. Building up your dungeon with the help of your gnoblins is one of the key features of the game. Besides this, randomized levels, perma-death, and crafting are further features. The whole world of Gnoblins consists of only dungeons and each dungeon is procedurally modified. The development spirit of Gnoblins is 'roguelike' too. Therefore we will provide an early access to game and hope to build up a game community to help us refining the game.
A progression video showing off the new procedural dungeon generator in Gnoblins step for step.
gnoblins: the new procedural dungeon generator
This time a progression video to show off the new tutorial system, the garrison system, new difficulty levels and finally a much needed end game screen.
gnoblins: devlog - new tutorial & garrison system
Here is the September developer log. This time I'm showing off the development of the mining interface over several versions.
gnoblins: the new mining interface
This month I worked on improving the accessibility of the user interface. A lot of the more complex features have been moved on the main screen, especially...
gnoblins: devlog - august update (v0.2.40)
It is time for an other developer log, this time in video form. In one of the previous videos I demonstrated the water simulation capabilities in Gnoblins...
gnoblins: devlog - environment simulation
Finally, we have modelled and textured 30 different creatures. We need to add the basic animation to them now, but first off here is something to show...
gnoblins: project 30 models & textures
We are still working on the art part. I've called the current goal Project 20, that is, integrate 20 different creature models into the game.
gnoblins - project 20
It is art time again :-) I'm working on the creatures you can encounter in Gnoblins at the moment. Currently there are almost 20 different creatures in...
gnoblins: art - work in progress
Time to show off the fluid simulation in Gnoblins.
fluid simulation in gnoblins
A long time since we last posted some information about Gnoblins, but eventually we are back with some great news.
gnoblins: still alive :)
Today we are proud to announce the release of the alpha demo of Gnoblins. Gnoblins is a 3d dungeon crawler game, a rogue-like in its heart, with a lightweight...
gnoblins alpha demo released !
We are proud to announce the release of the demo version this month.
gnoblins: demo release at 28.02. and trailer
Cell shading rendering test in Gnoblins to improve NPR feeling.
gnoblins: cell shading test
We have made a 12 minute in-game footage of the current alpha version of gnoblins and have a call to support us on Steam Greenlight. Further on we talk...
gnoblins: alpha 0.0.12 video and greenlight
We have finally released the gnoblins survival guide, a video tutorial to help you to survive in the darkness of the dungeons.
gnoblins: survival guide released
Today the closed alpha test of gnoblins started. We are still looking for gamers who want to participate in the closed alpha test.
gnoblins: closed alpha test started
The first of a small series of tutorial videos of Gnoblins has been released.
gnoblins: first tutorial video of upcoming alpha released
As promised, the development spirit of Gnoblins is 'roguelike' too. Therefore we will provide an early access to game and hope to build up a game community...
gnoblins: early pre-alpha access available
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.