The world has collapsed into ruin; torn through natural disasters and human greed. Yet still humanity rages war over supplies, and territory. Grand Games is proud to display Grand Heist; a multi-player third-person shooter created with the UDK. Featuring: - Play as three unique and varied classes, each with their own weapon upgrades - balanced with various strengths and weaknesses. - Capture or defend supplies for your settlement and increase your rank through an experience system. - Large streamed, detailed maps reward tactical, squad-based play. - A unique Dynamic set-piece system ensures the fight is explosive and entertaining. - Play in a variety of modes to complete your objective - including "Heist", an innovative take on a common game-mode. - A unique style of gameplay rewards those that work as a team, with both text and voice chat support.
The charger class springing. Made by Unusual Orange.
Nice uncomplicated concept ( as compared to those guys who are always over-pushing the creative envelope for the sake of "wow" ). Good to see some believable character realism on all these concept screens. Well done Mr. Orange !
The way we see it, the concept art should just be used to quickly get a point across to the other artists or someone else on the team. I don't see much of a need to spend weeks on a piece of art like this, when a simple one (Just as good) can be completed in a day.
Well said sir. For character concepts, I agree 100%, given the purpose they really serve.