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Infernight sparks a metaphor of life: "Spark through the infernal abyss to ignite the Essence." Life is a burning void, a vacuum which shall one day disappear into thin air. Infernight is an easily played clicking and swiping game created with the Godot game engine and intended for one handed play. You play as a spark traveling through a procedurally generated tunnel of flames and reaching milestones called Essence along the way. Your spark is controlled by tapping or swiping above and below the center of the screen. The default color of most gameplay sprites is white, but most sprite colors can be themed using an RGBA color picker after collecting 100 Essence over multiple plays.

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