Merchant is a tycoon style game based in a fantasy RPG. Instead of controlling the hero of the story, you control the merchant that the hero buys and sells goods from. You will be responsible for helping the heroes by selling them things they need, while buying all of the items they do not want. The heroes are persistent characters in game, so they will return to you if you keep them happy.
An in-game screenshot of the shop.
Just a personal preference, but maybe more candles and "stuff"? One of the beautiful things about the concept was the dramatic play of light and the homely feeling the "clutter" had. It's beautiful regardless, but I think a few things could really bring the place to life.
Its in-game screenshot so theres not too much "concept" in this and what could be more homely than a wood, candles and a rug? :D
As medieval house it looks rather rich and it got some mystery in it i think...
Answer: more candles.
I think its awesome, but the concept drawing of this scene had so much more character. Everything just seems a little more rigid in this screenshot.
Looks great guys. From what I've seen, I'd add a little more lighting to the counter-top since the main POV will be behind it a majority of the time.