We're back and excited to show you the flythrough of our largest and most detailed level yet, the Porkland Countryside. This small village encompasses a diverse array of flora & fauna, and a whole host of interesting residents to meet!
After over a year with an outdated model, we completely recreated the model and animations for the main character. I present to you the new animation...
After a spot of time mixed with a fair bit of patience, we were able to complete a handful of engaging animations for the character of Tedwin! I would...
A new model, texture, and rig set for one of our playable protagonists in the game. Looking for feedback!
In this 12th update in O'ink, we go over some of the improvements we've made over the last update, particularly the suggested changes from the players...
This is a temporary demo build that is meant to test a few new rooms in their infant stage developmentally as well as new health UI icons. There will...
This is the first public build following the event in November. This build features a slew of gameplay tweaks and revisions in conjunction with its fair...
This is the O'ink build featured at the Free Play Florida gaming event! It features a fully playable level section with a multitude of enemies, engaging...
This is the July 2019.7 Test build for O'ink. In this build is the same small course as in the previous build in addition to a new, smaller one. The purpose...
After over a year of absence, we're back with a punch! Enjoy updates to the core test level, and an additional prototype level ( Test Level 2 ) which...
This is the first playable build for O'ink! This is a small demo, only built to allow others to test out basic elements from jumping and double jumping...