Rhythm Blade is an arena-based brawler. Your characters get assaulted from multiple angles by bad guys, and your job is to take them out before they'd do the same to you. You may be greatly outnumbered, BUT you have one important asset on your side: The soundtrack! By listening to the music playing and timing your attacks to the beat of the song, you will unleash powerful attacks to overcome your foes. Different attacks are tied to different notes, so timing and positioning plays an important role. NOTE: As of this time of writing, all in-game assets are temporary. I do not intend this game to be a game about a ninja battling other ninja's.
Well, here it is, the release of the proof-of-concept prototype for Rhythm Blade. Please try it out. I would love to hear your thoughts on it.
prototype live - version 1
A short update where I give you the latest about this project, as well as a message about the prototype.
mini-update on the game and the live prototype
If there's one thing that terrifies me about this project, it's to actually talk about it.
coming out
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