Sands of Space is old school RPG with turn based combat and open world. Inspired by classical RPG Fallout 1 and Fallout 2.
Game combat mechanics, basic math and common information
combat mechanics part #2
Yet another update about game mechanics - IFS Intoxication/Fatigue/Spirit.
ifs meaning
New UI and information about one of the game mechanics - Archetype.
update - new ui and archetype game mechanics
Small update. Working on props such as consoles, street lights and road blocks.
new props
Summary of the latest updates. Still in development.
new location in progress
Excerpt from the interview with Colonel D. Mansdorf Archive link 23 / sd234
concept of power armor "kernet"
Just new progress of development old school RPG with turn based combat Sands of Space - new HUD, new enemy etc.
yet new updates!
It's been about two weeks from my last post and I want to share the process of development!
updates!
Small update 1: Path highlighting and new enemy statistic
good news everyone! #small update 1
Just a little bit info about the world, the planet and game story.
planet trappist-1 h
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