This version fixes up a few of the main bugs/problems with the first alpha. There aren't many gameplay changes yet. Read on for the full list of changes.
Alpha 0.0.0.2 - Alpha 0.0.0.3 Change list:
- support for more screen resolutions
- GUI placement corrected for different screen resolutions
- the game now pauses and mutes when not the active window
- player no longer loses their items upon death (other survivors still have perma-death and drop their items)
- Slightly improved survivor AI & spawning
- Option Settings are now saved (there are still currently no game saves though)
- Link to feedback/Bug Report form on the pause screen
- Improved title screen
- Fixed bug where melee weapons would hit the same target multiple times per swing.
- Pressing 'R' will no longer show the reload animation if your weapon is already full.
- Holding melee attack button will keep swinging automatically
Looking good, any ETA of the next update? Excited to see whats next, got any plans?
Probably 2-3 weeks from today. I like to keep my plans a little vague for now as I don't want to promise anything I can't deliver on. But, the first thing I'll be working on is a safe area for the survivors.
There could be some kind of an bunker at the beggining,a safe house or something
Frickin' Awesome. It's addicting!
Looks like project zomboieds gona have some compitition :b
Will the game have hunger bar and stuff?
I personally don't think a hunger bar would add much fun to the game. There will be other reasons why the player shouldn't sit in one spot for too long. So unless there's a lot of demand for it, I don't plan on adding a hunger system.