Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Wandering through randomly generated map, when suddenly, fire, fire everywhere D:
Yay traps ! As expected.
Wow, thats epic :D
I can't wait for this! Is this feature going to be limited to 4 players on a map? or more?
Theoretically any number, but I will probably limit it to 4. A lot of the fun of exploring dungeons and stuff kinda goes out the window if you just have lots of people rushing around.
That's good to hear. Having more than 4 would just make a chaotic mess in my opinion.
McDolan's imployee finds something is alive in the meatshipment? :3