For all fans of turn-based strategy genre, those that are entirely different from regular wargames or grand strategies, like tactical squad TB based games, hybrids (of real-time and TB) or those featuring an extensive economic system (4X).
After multiple years of solo development, Netherguild descends into early a long expedition into early access!
Turn Based Tactical Roguelite Dungeon-Crawler releases trailer, featuring a few of the new dangers players can encounter underground in early access.
A turn based tactical World War II game Inspire by XCOM.
As Invasion: Neo Earth leaves early access, update 1.7.0 brings a new music track, forcefield mechanics, mission objectives and fixes.
Update 1.6.0 brings new combat mechanics, balancing, forcefields and fixes
Three new enemy types, environment art and bugfixes for sci-fi turn-based strategy game Invasion: Neo Earth
Check out the freshly updated demo of this challenging turn based roguelite dungeon-crawler.
An Original Soundtrack of Synthwave and Metal has been released for sci-fi strategy game Invasion: Neo Earth, on Steam and Bandcamp.
A Metal and Synthwave infused OST for Invasion: Neo Earth is coming to Steam on April 23rd 2022!
A new world setting, new UI design and some minor tweaks/bugfixes for retro turn-based strategy game Invasion: Neo Earth
Coming Soon: Invasion: Neo Earth 1.2.0 - New world design, New UI design, Big Future Plans.
Newly released Steam demo for the tactical roguelite with unique procedural voxel style.
Invasion: Neo Earth gets its first update since releasing in early access on Steam last month.
In this article, I explore the process of naming games, and my personal process of naming my game, Netherguild - from the beginning of the project all...
I recently got some incredible cover art I'm excited to show you! Check out this article to see it in its full glory as well as the process of its creation...
The long-awaited DLC Imperiums: Age of Alexander was finally released!
This tactics strategy game with roguelike elements finally has a Steam page. Please check it out!
The family history you build playing Feudums can affect outcomes across your games. Read on to discover how!
Today we released the Strategic Mind: Fight for Freedom for all the wargames' fans and all the people, who always wanted to try this genre of games. We...
The swarms update changes the feel and pacing of combat by introducing enemy swarms, lots of rapid-fire weapons and explosions that make combat faster...
The outskirts update is a significant change in how you play the game, allowing players to build outside the city, spending more time building and less...
Steer the development of Imperiums: Greek Wars and take part in polls about planned changes.
Return to the walls of Troy with our new DLC Imperiums: Troy. The scene for the greatest of ancient battles is set, waiting for you to lead your men onto...
Some of our latest updates include a new research tree, a way to win the game, visual representation of the city's inhabitants, and other goodies.
In this update we talk about our decision regarding publishers, our new mech design, active abilities, we show our new user interface, and some plans...
Rogue Summoner has been released into the world! Go get it while it's hot. :)
Finally, the waiting is over! Imperiums: Greek Wars is ready to launch on July 30.
In our next dev blog we reveal more details about wise men and how they can serve your political purposes; joint military campaigns and how to destroy...
We continue our blog about the features and mechanics of Imperiums: Greek Wars, the historical 4X/grand strategy. Today, we talk about generals behind...
Let’s continue in our dev blog and talk a bit about city demands - because governing cities is a task for a real leader; slavery - because slaves in...
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