I've just been playing through the latest revision and i love it! Adds a lot more realism and hardcore action to the game! However i am curois, with missions that have certain areas where buildings have been build and then destroyed by the AI, is it possible to set up a "forward position" trigger or plan? This would make it more dificult to defeat an AI as they move closer to your base. or vice versa when an allied AI moves forward. Just a thought?
Atts
Lawrence joined
Not much to say, just a TAFE student doing a Certificate in IT Networking, as far as mods are concerned, i suck, about all i can do is mod other peoples mods, although i could probly learn, i haven't really foudnb a game i'd like modding.