The move bob is a little over the top sometimes especially when you are moving faster but its bootyfull
The move bob is a little over the top sometimes especially when you are moving faster but its bootyfull
Do eeeet, sounds cool I really enjoyed the 1187 series and I think all it needed to be a great mod was better gunplay (which cant be helped much in source but would be easily solvable in Unreal 4) you got the ideas you can make the story so I say yes.
The menus are all messed up with, things dont light up when i mouse over them instead when i mouse either below or to the side of an option does it light up but i cant even do some things like adjust mouse sensitivty. also the camera movement is messed up as well it kinda is out of my control
good to hear that a very promising looking mod is still alive
im not sure what stage the game is in development but the animations definitely need some work as well as the gun and bullet impact sounds. i like the cover mechanic but the shooting seems a little weird, it seems like the guns dont have any recoil. great game idea though very gritty cool melee sequences.
it seems like it doesnt really give you anytime to breath in between rounds, maybe add a little time in between rounds to build defenses and stuff like that
after getting hit by the car in the start and waking up in the alley the first door you go through crashes the game, any ideas why?/will there be a bug fix?
add some variety to zombies run speed and movement animations this could really change the pace of the game and require the player to think on their feet. also try to use more of the map it would be kinda boring to sit in one room and mow down a bunch of zombies but it looks good
the end iron sight metal looks a lot lighter than the bolt mechanism or any other metal on the gun you might wanna change that unless thats what you were going for
whats up with the blue lights on the cars? is it supposed to be light reflection?
good animations just get new sounds for reloads and sync up the anims with the sounds correctly also new impact sounds for melee weapons other than that its great
solid work. only have a few bits of constructive criticism: AI seems really stupid and really tough. if you made the character a bit weaker along with the AI it might make for a more intense experience
add it definitely you should have the thing they do in tf2 though where the music changes back and forth between the original and new one
its good to see some stuff from this mod and it looks awesome as always and i like how you adapted the idea from borderlands which is a kick *** game
hey where do i extract these files to?
tell me if im an idiot
holy ****
nice sandbox looks awesome so you will be able to spawn props and npcs wont that be a potential for a prop spam and npc spam which has been a problem for gmod. is there a server npc and prop limit like gmod?
YES finally and lol at the description thank you veteran gamer
lol this is going to be the best medkit ever every time i pick this up im gonna laugh my *** of good job dec
i actually dont want to get raped sorry
beautiful amazing the action is amazing this is the best use of source i have ever seen!
good to this is still alive and nice buildings i really like them
shouldnt the arrow be on the other side of the bow or is that just me? if it is sry
boom11110
duncan joined
hey im new to moddb but i have already found some awesome mods one of them is cry of fear a survival horror game that is a overhaul of half life 1 but the graphics make it look like its at least hl2! it also was a nominee for best upcoming mod of 2008. ive also been tracking another mod but its for hl2 it mortewood plaza a zombie mod that has a bunch of new weapons and stuff it looks awesome