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Comment History
d3d0zz
d3d0zz - - 4 comments @ [Unofficial Patch] Echoes cross-platform

As a workaround you can manually load the next map: "map echoes14" in console. echoes13 is just an elevator ascension cutscene - nothing really important happens there. You can watch it on YT, it's just under 2 minutes.

Good karma+1 vote
d3d0zz
d3d0zz - - 4 comments @ What to keep

Considering cutting the fat, I suppose a lot of fans would be really grateful if at some point you released the "Directors cut" or "Uncut" version.
Your project already has the quality and size of a full commercial game but some people are eager to experience all bits and pieces of your amazing work.

Good karma+2 votes
d3d0zz
d3d0zz - - 4 comments @ The Forgotten Ones v2.3.0 is out!

>Supporting Linux & Mac
This is not quite correct.
There are no binaries for linux and mac in bin/ folder, the mod will not launch without them.

Good karma+2 votes
d3d0zz
d3d0zz - - 4 comments @ Silent Hill: Alchemilla

A little feedback.
Non-Windows OS's are case sensitive. For example "GameInfo.txt" != "gameinfo.txt". Although source engine should take care of case conversion, for now it sometimes fails.
To be able to run the mod on Linux/OSX one must rename "GameInfo.txt" in mod's root to "gameinfo.txt".
Missing textures are fixed by converting these folders to lowercase:
- materials/models/AmModel
- materials/models/props/*
- materials/models/z-o-m-b-i-e/COD4
- materials/models/scenery/furniture/*
Also, is the main menu supposed to look plain(default system font and size) and be somewhat oddly centered(2/5 of screen)?

Apart from that the demo is great, looking forward to the release.

Good karma+3 votes