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Comment History
doom2d
doom2d - - 10 comments @ Powerslave Voxel Pack v0.1

Looks good

Good karma+3 votes
doom2d
doom2d - - 10 comments @ Alternate 4x upscale pack for BuildGDX (textures and sprites)

Pack updated. Added upscaled monsters.

Good karma+1 vote
doom2d
doom2d - - 10 comments @ Doom 3: Phobos — Bad quality fix (cfg)

Options\advanced\
High quality special effects - TURN OFF

Good karma+1 vote
doom2d
doom2d - - 10 comments @ Phobos - Episode 2 release

To developers:

In next mod version please
-Open all your map files in Notepad++
-Press Ctrl+h
-Replace all
"inv_name" "Armor Shard" to "inv_name" "#str_02919"
"inv_name" "Security Armor" to "inv_name" "#str_02918"
"inv_name" "Med Kit" to "inv_name" "#str_02917"

Many people still uses localized versions of Doom3 and your item names in map files looks very strange.
I can say same about
Ammo clip, bullets, shells and other.
Use #str_ codes for standart ingame-items.

p.s.
I translate all the text of your mod into my own language, while I have to correct a lot of things in your text so that the text already in the game does not need to be corrected several times.
I also don’t understand why the names of some npc are hardcoded almost into dll files, and some are written in the map files.
I've already redrawn over 80 pictures with text and translated a bunch of text in gui files and on maps, but some things like episode titles, npc titles, etc. are hidden in places where they cannot be translated. This spoils the impression of my translation)

And yes, you mod is very interesting to play.
Episode 2 is as good as Episode 1

Good karma+3 votes
doom2d
doom2d - - 10 comments @ Doom 3: Phobos

turn off "High quality special effects" parametr

Good karma+2 votes
doom2d
doom2d - - 10 comments @ Doom 3: Phobos

It did not help. However, I found the cause.
Parameter High quality special effects. If i turn it on - i have this issue. So I turned it off and the image quality improved significantly. And now everything fits in the screen. Strange, but this "high quality" parametr makes game quality very low and much worse than original Doom 3.

Good karma+2 votes
doom2d
doom2d - - 10 comments @ Doom 3: Phobos

This mod looks strange on 1280x1024
I see crosshair on right side on screen. But original Doom 3 and Doom 3 Roe looks normal.

I.postimg.cc
I.postimg.cc
I.postimg.cc

screens with max graphic settings - and created with fullscreen.
(Main menu looks normal, but in game i see this ***)

Looks like mod authors changed Fov and something else inside game archive.
In this mod game looks worse than the original game on same pc.
With strange blurred and horizontally stretched screen.
How can i make default game settings? Only this mod has this bug. Even if i use
seta r_customHeight "1024"
seta r_customWidth "1280"
seta r_fullscreen "1"
seta r_mode "-1"
seta r_aspectRatio "0"
inside DooM 3\tfphobos\DoomConfig.cfg file
- nothing changes.
Also if i use this file from Doom3\base - nothing changes...
How to return normal screen like in original game? Why does your mod break the screen size and game quality?

I.postimg.cc
Original Doom 3 with same graphical settings on same pc.

Good karma+1 vote
doom2d
doom2d - - 10 comments @ Half-Life 2: Aftermath - Release 1 (HL3 Protos)

This mod also requires Source SDK Base 2013 Singleplayer, with the beta branch set to "upcoming".

Good karma+1 vote
doom2d
doom2d - - 10 comments @ Don't play with Hell. Part1 v0.41(Stand-Alone)

i have played it on 3.0
Works nice

Good karma+1 vote
doom2d
doom2d - - 10 comments @ False Dawn

crashes after loading the first level

Good karma0 votes