Any new updates on this game?
Is the plan on the animations matching the way the fighter was dropped? So if you put someone flat on their arse they'll got into an animations from a similar position, also has the get up feature been planned out yet for when the user controlled boxer is knocked down
Brilliant, will there be any new videos been following keenly on twitter, how are the knockdowns coming? Also is there animations for boxers getting back up yet?
In terms of the head movement, will it be limited to how we see it now or will we see a more complete movement system for the game, i.e being able to execute a step back counter and then move quickly out of range, used to love seeing mayweather pull this off
Yes i was in no way implying i was expecting it to be tbay detailed, i just meant that as an example of how allowing the community to create expands the replayability, in a similar way fight night round 4/champion had the boxer share feature
Finally! Ive been saying for year's a boxing game thay has a community driven database is the way forward, we all know the issues with getting the rights to boxers, wwe 2k18 implemented it prefectly in allowing the community to continuously keep the game up to date with the real world as well as creating fantastic replicas of wreslters from other promotions
Will we be able to create a boxer and share them say through the steam workshop? Or will the first version just include the premade boxers?
Do you have an idea on what will be available at start of early access? Wpuld love to see a philly shell style implemented
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