It isn't worth it imo. Each tile on the grid is a seprate brush/instance
edit: didn't see the replies
It isn't worth it imo. Each tile on the grid is a seprate brush/instance
edit: didn't see the replies
nevermind figured it out, i feel stupid
Yeah in the first chamber with the energy ball cube, how do you release the energy ball? i can't figure it out
It looks fine here
Wow, for a second i thought it was real, and then i saw the pipe texture. Now i see it
It would be interesting ethier way, but I would like it more (i think) in old aperture
Looks great! I have a feeling your not going to tell us what the explosion is, oh well.
A map editor might be nice for this, even if it was in a modified udk/sdk. Great work on it, though.
portal 2 is a lot easier to map for (ex: the buttons, doors, and stuff like that are an enity. you don't have to make them), but portal is fine also.
I'm sorry to head that, sounded like a great mod to. Hopefully you find a job/source of money
Great trailer, can't wait!
great work Gamerman12
i can't beat it? i pressed the button after the vent but now i have no idea what to do. pretty decent mod
What is livestreaming? and when is it happening? (sorry didn't mean to reply) :P, agree though
maybe its starting to decay? or just for more detail.
pretty good
Awesome easter egg type thing
pretty easy, but great job. had fun with it
maybe put the hay by the door that was in portal 1? otherwise great picture
meh, gonna look a little worse then with the new engine, but i'll still definaly play it.
That is amazing, I don't know how you have the pateince to work on hammer to make something that good.
how do you beat chamber 5? :P awesome models/textures
Awww, I wanted this before Portal 2. Oh well, what ever game it is released for, i'll play it
forehanddeath11
eric joined
Hi, I work for the portal mods: Portal on the edge and Portal the dark side.