Galope Team is composed by 2 indie game developers — an artist and a programmer — who are very passionate about games. We do our best to create worlds that we love.
After all the feedback from our fans, we prepared a few corrections for the game and a special addition: Leaderboards. Check more details in the article.
patch 1.1 is now live!
Our game is now available for purchase on Steam for Mac, Windows and Linux. Unleash your summoning powers to defeat the Cyclops Lord! Along with four...
ravva and the cyclops curse released on steam!
It's been a LONG time since I last posted, but don't worry, the project lives! I had a serious health issue and I'm finally back in tracks. In respect...
the project lives! explaining our silence
Full article with all the development process of the last stage, The Hidden Swamp: an area full of plant-like enemies and lots of dangers.
dev. log #10 - the hidden swamp
Check out the new Trailer we prepared, showing pure gameplay of this action-platformer game! Pixel art? Ninja cat? Retro feeling? Right now!
meawja trailer goes live!
This article will show some development details about the 4th stage, the Coyote Hideout!
dev. log #09 - the coyote hideout
In this article, we'll tell more about the new map, its mechanics and enemies.
dev. log #08 - the crimson woods
In this article, we show the details about the Stage 02 boss development, covering the design and the fight basics, and a sneak peek on the third stage.
dev. log #07 - stage 02 boss and preview from stage 03
The development continues! With only the boss left, Stage 02 is almost complete. In this article, we show more about the dev process of the miniboss.
dev. log #06 - beetle jockey making-of
In this dev. log we will compare timing with the two different attacks that our hero can use, based on the feedback we received from players who tested...
dev. log #05 - comparison shuriken x sword
Development log showing more about the enemies and hazards from Stage 02. This time our hero will go through a dungeon in a new challenge and a new Master...
dev. log #04 - [stage 02] part 1
In this dev. log we will show and tell more about the boss and miniboss from the first stage.
dev. log #03 - [stage 01] boss and miniboss
Showing some gameplay shots from the the first level and the training level.
dev. log #02 - training stage and stage 01 gameplay
There's a work progress that I'd like to share about the project. In this Dev. Diary I'll show my steps to complete one of our cinematics.
dev. log #01 - cinematic
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