They where keys I had left over.
Its still the full retail version, just labeled differently.
Cheers!
They where keys I had left over.
Its still the full retail version, just labeled differently.
Cheers!
Guys, i am running another giveaway.
Merry Christmas all! <3
Thanks!
I know it's been a hard year for everyone so i am trying to do lots of giveaways!
Ill be doing another one on here at some stage, but probably not for a few weeks now. :-)
I do not have a set number in mind, currently there is just a giant spider (with 3 varieties, 1 is a bit smaller and faster)
I would like to do "seasons" where each season brings a new monster.
Main focus first will be increasing the density of the world. :)
Congrats to those that got keys!
Thanks for the interest, i hop you enjoy the game! :-)
There is still 12~ hours left to enter!
Good luck! :-)
Thanks!
Been doing VR dev for a few years now. I love it.
It is very hard though, and when people say everything takes 10x as long they are not kidding! HAHA.
Let's hope VR has the great future we all imagine! :)
Cheers
The new Forward rendering path in UE still has most of the features that we use for the pretties! It is particularly great with outdoor scenes!
Hi, It is modified Unreal Engine 4.
For the Non VR game that was about 9 months work on the movement alone, the movement is all my own code but mixtures of ideas from playing fps games for 20~ years.
A LOT of influence from Quake, and ID Software, UT and Epic. Those guys changed my life :-)
At the moment i have quite a few testers, but more are always welcome. Ill flick you a message next time i do a test build.
Thanks.
I have now setup a social media page. And cleaned up the website/landing page a bit.
Time to get things rolling :)
/* All footage from a pre-alpha build */
Fixed up light maps that where off in last screenshot of this...
Photon gun. One of the energy weapons in the game.
Its a good map to test movement mechanics.
Ultimately these are just shots from test levels.
Protonwar is heavily influenced by the Quake series. :)
gozu
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